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DragonBox: Reception, Development & Overview

DragonBox is an educational game series developed and published by French-Norwegian studio WeWantToKnow AS (currently doing business as DragonBox). Its first installment, DragonBox Algebra, was released on May 9, 2012 for iOS, and has since then been followed by other installments. It was created to teach children math, such as algebra.

Language: English [EN]
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DragonBox topic overview

The analysis highlights Reception, Development and Overview as prominent areas in the source structure around DragonBox.

Related topics
9
Source areas
3
Connected nodes
12
Extracted relationships
9
Related term clusters
8
Bridge connections
12

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 4 topics
Reception · 4 topics
Development · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
Educational game
Publisher
WeWantToKnow AS
Developer
WeWantToKnow AS
Mode
Single-player
Platforms
iOS · Android
Programmer
Zoran Popović

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DragonBox
3Educational game · IOS · Algebra
6Games for Change · Foldit · Wired (magazine)

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Development

Reception

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How DragonBox connects Entity context

The extracted context around DragonBox shows recurring relationship patterns in the source. For example, DragonBox → Android, iOS Another extracted example is DragonBox → WeWantToKnow AS. Use these groups to spot repeated connection types before inspecting the individual relationships.

DragonBox

Top relations

Platforms · 2
DragonBox → Android, iOS
Developer · 1
DragonBox → WeWantToKnow AS
Genre · 1
DragonBox → Educational game
Mode · 1
DragonBox → Single-player
Programmer · 1
DragonBox → Zoran Popović
Publisher · 1
DragonBox → WeWantToKnow AS
Release · 1
DragonBox → May 9, 2012
is a · 1
DragonBox → educational game series developed and published by French-Norwegian studio WeWantToKnow AS

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game algebra reception educational ios studio children wewanttoknow level player play cards called created teach math games received positive critics

DragonBox relationships Subject–Predicate–Object triples

TTTA extracted 9 structured relationships around DragonBox. Examples in this analysis include DragonBox → Developer → WeWantToKnow AS and DragonBox → Genre → Educational game. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
DragonBoxDeveloperWeWantToKnow AS1.00infobox
DragonBoxGenreEducational game1.00infobox
DragonBoxModeSingle-player1.00infobox
DragonBoxPlatformsiOS1.00infobox
DragonBoxPlatformsAndroid1.00infobox
DragonBoxProgrammerZoran Popović1.00infobox
DragonBoxPublisherWeWantToKnow AS1.00infobox
DragonBoxReleaseMay 9, 20121.00infobox
DragonBoxis aeducational game series developed and published by French-Norwegian studio WeWantToKnow AS0.90text

Related concept clusters Related term clusters

The concept neighborhoods around DragonBox bring nearby vocabulary together. In this analysis, examples include Business, Currently and Developed. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • educational game
    • Wewanttoknow
    • Studio
    • French-norwegian
    • Published
    • Series
    • Called
    • Reception
    • Developer
    • Fun
    • Games
    • Ios
    • Zoran
  • DragonBox
    • Business
    • Currently
    • Developed
    • Followed
    • French-norwegian
    • Installment
    • May
    • Published
    • Released
    • Series
    • Since
    • Ios
  • dragonbox
    • Business
    • Currently
    • Developed
    • Followed
    • French-norwegian
    • Installment
    • May
    • Published
    • Released
    • Series
    • Since
    • Ios
  • algebra
    • Followed
    • Installment
    • May
    • Released
    • Since
    • Created
    • Dragonbox
    • Fun
    • Gets
    • Ios
    • Math
    • Teach
  • ios
    • May
    • Released
    • Since
    • Developer
    • Wewanttoknow
    • Zoran
    • Level
    • Player
    • Reception
  • games for change
    • Fun
    • Positive
    • Received
    • Play
    • Reception
    • Studio
  • reception
    • Wewanttoknow
    • Zoran
    • Level
    • Player
  • algebraic equations
    • Mathematical
    • Game

Connections between topic areas Semantic bridges

For DragonBox, one of the stronger structural bridges in this analysis connects DragonBox with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
DragonBox — Overview · splits 8 ⟂ 5
DragonBox — Reception · splits 8 ⟂ 5

Map overview Semantic statistics

DragonBox

Nodes13
Edges12
Triples9
Avg. degree1.85
Density0.153846
Components1

Source & methodology

TTTA analyzes the structure around DragonBox to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Reception, Development & Overview, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — DragonBox · EN edition · Analysis: TopicsToTalkAbout

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