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Dominion Rules: History & Products

Dominion Rules is a role-playing game system designed for historical and fantasy role-playing. It is notable in the history of role-playing games for being one of the first RPGs released under an open source (or open gaming) licence, known as the Dominion Rules Licence.

Language: English [EN]
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Dominion Rules topic overview

The analysis highlights History and Products as prominent areas in the source structure around Dominion Rules.

Related topics
11
Source areas
4
Connected nodes
15
Extracted relationships
42
Concept neighborhoods
13
Bridge connections
15

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 5 topics
History · 3 topics
Game mechanics · 2 topics
Game setting · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Designers
Michael Bourland, Kelly Scott and Daniel Guzetti
Genres
Historical fiction and fantasy
Illustrators
Oksana Romanova (cover and main artist of the interior art), Doug M. Anderson, Amy K. Brown, Kari Christensen, Jeannie Seay, Gin May
Languages
English
Publication
1999; 27 years ago (1999) (beta) · 2000, April (version 1.0) · 2001, July (version 2.0) · 2008, April (version 3.0) · 2009, May (version 3.1)
Publishers
Dominion Games

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Game mechanics

Game setting

History

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Dominion Rules connects Entity context

The extracted context around Dominion Rules shows recurring relationship patterns in the source. For example, Dominion Rules → April, Around, Both, Dominion Games, Dominion Rules Beta Release, July, Lulu, May, The Another extracted example is Dominion Rules → All, Characters, For, Priest-oriented, Strike, The. Use these groups to spot repeated connection types before inspecting the individual relationships.

Dominion Rules

Top relations

related to history · 9
Dominion Rules → April, Around, Both, Dominion Games, Dominion Rules Beta Release, July, Lulu, May, The
related to Game mechanics · 6
Dominion Rules → All, Characters, For, Priest-oriented, Strike, The
Publication · 5
Dominion Rules → 1999; 27 years ago (1999) (beta), 2000, April (version 1.0), 2001, July (version 2.0), 2008, April (version 3.0), 2009, May (version 3.1)
related to Distribution · 3
Dominion Rules → Copies, Dominion Rules Licence, The
related to Game setting · 3
Dominion Rules → For, It, The Dominion Rules
Designers · 1
Dominion Rules → Michael Bourland, Kelly Scott and Daniel Guzetti
Genres · 1
Dominion Rules → Historical fiction and fantasy
Illustrators · 1
Dominion Rules → Oksana Romanova (cover and main artist of the interior art), Doug M. Anderson, Amy K. Brown, Kari Christensen, Jeannie Seay, Gin May
Languages · 1
Dominion Rules → English
Publishers · 1
Dominion Rules → Dominion Games

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

rules dominion game version games role-playing may website released licence edition system known historical skills open source gaming model fantasy

Dominion Rules relationships Subject–Predicate–Object triples

TTTA extracted 42 structured relationships around Dominion Rules. Examples in this analysis include Dominion Rules → Designers → Michael Bourland, Kelly Scott and Daniel Guzetti and Dominion Rules → Genres → Historical fiction and fantasy. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Dominion RulesDesignersMichael Bourland, Kelly Scott and Daniel Guzetti1.00infobox
Dominion RulesGenresHistorical fiction and fantasy1.00infobox
Dominion RulesIllustratorsOksana Romanova (cover and main artist of the interior art), Doug M. Anderson, Amy K. Brown, Kari Christensen, Jeannie Seay, Gin May1.00infobox
Dominion RulesLanguagesEnglish1.00infobox
Dominion RulesPublication1999; 27 years ago (1999) (beta)1.00infobox
Dominion RulesPublication2000, April (version 1.0)1.00infobox
Dominion RulesPublication2001, July (version 2.0)1.00infobox
Dominion RulesPublication2008, April (version 3.0)1.00infobox
Dominion RulesPublication2009, May (version 3.1)1.00infobox
Dominion RulesPublishersDominion Games1.00infobox
Dominion RulesSystemsCustom1.00infobox
Dominion RulesWebsitedominionrules.org1.00infobox
Dominion Rulesis arole-playing game system designed for historical and fantasy role-playing0.90text

Related concept clusters Concept neighborhoods

The concept neighborhoods around Dominion Rules bring nearby vocabulary together. In this analysis, examples include Rules, Games and Website. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Dominion Rules
    • Rules
    • Games
    • Website
    • Version
    • Released
    • Role-playing
    • Game
    • April
    • Known
    • Licence
    • System
    • Beta
  • dominion rules
    • Rules
    • Games
    • Website
    • Version
    • Released
    • Role-playing
    • Game
    • April
    • Known
    • Historical
    • Licence
    • System
  • role-playing game system
    • Fantasy
    • First
    • One
    • Games
    • Rules
    • Historical
    • Known
    • Licence
    • System
    • Released
    • Edition
    • Game
  • role-playing games
    • Known
    • Licence
    • Fantasy
    • First
    • One
    • Games
    • Released
    • Role-playing
    • Website
    • Rules
    • Historical
    • Open-source-style
  • dominion rules licence
    • Known
    • Rules
    • One
    • Open-source-style
    • Games
    • Website
    • Version
    • Released
    • Role-playing
    • Game
    • April
    • Historical
  • game mechanic
    • Fantasy
    • Historical
    • Licence
    • Rules
    • System
    • Edition
    • Role-playing
    • Website
    • Games
    • Version
    • Attempt
    • Beta
  • dominion games
    • Rules
    • Known
    • Games
    • Licence
    • Website
    • Released
    • Role-playing
    • First
    • One
    • Open-source-style
    • Version
    • Around
  • game mechanics
    • Fantasy
    • Historical
    • Licence
    • Rules
    • System
    • Edition
    • Role-playing
    • Website
    • Games
    • Version
    • Attempt
    • Beta

Connections between topic areas Semantic bridges

For Dominion Rules, one of the stronger structural bridges in this analysis connects Dominion Rules with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Dominion RulesOverview · splits 10 ⟂ 6
Dominion RulesHistory · splits 12 ⟂ 4
Dominion RulesGame mechanics · splits 13 ⟂ 3

Map overview Semantic statistics

Dominion Rules

Nodes16
Edges15
Triples42
Avg. degree1.88
Density0.125
Components1

Source & methodology

TTTA analyzes the structure around Dominion Rules to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Products, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Dominion Rules · EN edition · Analysis: TopicsToTalkAbout

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