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Display PostScript (or DPS) is a 2D graphics engine system for computers that uses the PostScript (PS) imaging model and language to generate on-screen graphics. PS was originally developed for computer printing, to which DPS adds a number of features intended to ease working with bitmapped displays and improve performance of some common tasks.
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dps system postscript next display ps could used model systems adobe one objects time also news code window windowing use
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| IBM | instance of | and in this form Display PostScript was later adopted by companies | 0.80 | text |
| SGI for their workstations | instance of | and in this form Display PostScript was later adopted by companies | 0.80 | text |
| Display PostScript | related to External links | Description | 0.60 | section |
| Display PostScript | related to External links | C2 WikiGNU/BackBoneThe | 0.60 | section |
| Display PostScript | related to External links | 0.60 | section | |
| Display PostScript | related to External links | Language Reference | 0.60 | section |
| Display PostScript | related to External links | Second EditionDisplay PostScript | 0.60 | section |
| Display PostScript | related to External links | NeWS | 0.60 | section |
| Display PostScript | related to Further reading | Adobe Systems Incorporated | 0.60 | section |
| Display PostScript | related to Further reading | PostScript Language Reference Manual | 0.60 | section |
| Display PostScript | related to Further reading | Addison-Wesley Publishing Company | 0.60 | section |
| Display PostScript | related to Further reading | NB | 0.60 | section |
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