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Delta time or delta timing is a concept used by programmers in relation to hardware and network responsiveness. In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the program last updated (i.e. the previous "frame"), which will vary depending on the speed of the computer, and how much work…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Delta timing | is a | concept used by programmers in relation to hardware and network responsiveness | 0.90 | text |
| Chromebooks | instance of | Frame rate independence is particularly popular in mobile games and games optimized for lower-end computers | 0.80 | text |
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