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Deca Games, stylized as DECA, is a German video games publisher and developer headquartered in Berlin. The company's focus is on acquiring and operating older free-to-play games as a service.
The analysis highlights History, Art and Companies as prominent areas in the source structure around Deca Games.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Deca Games shows recurring relationship patterns in the source. For example, Deca Games → At, Backflip Studios, Crime City, Dragons, DragonVale, GREE, Hasbro, In October, It, Japanese, Kabam, Kabam's European, Ken Go, Kingdom Age, Knights, Mad God, Modern War, Realm Another extracted example is Deca Games → A Thinking Ape Entertainment, Crazy Labs. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
games deca acquired mobile company free-to-play embracer publisher group berlin studios developer dragons war kingdom age dragonvale gree thinking ape
TTTA extracted 29 structured relationships around Deca Games. Examples in this analysis include Deca Games → Founded → 2016; 10 years ago (2016) and Deca Games → Founder → Ken Go. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Deca Games | Founded | 2016; 10 years ago (2016) | 1.00 | infobox |
| Deca Games | Founder | Ken Go | 1.00 | infobox |
| Deca Games | Headquarters | Berlin, Germany | 1.00 | infobox |
| Deca Games | Industry | Video games | 1.00 | infobox |
| Deca Games | Number of employees | 814 (2022) | 1.00 | infobox |
| Deca Games | Parent | Embracer Group (2020–present) | 1.00 | infobox |
| Deca Games | Revenue | €156.05 million (2022) | 1.00 | infobox |
| Deca Games | Subsidiaries | A Thinking Ape Entertainment | 1.00 | infobox |
| Deca Games | Subsidiaries | Crazy Labs | 1.00 | infobox |
| Deca Games | Type | Subsidiary | 1.00 | infobox |
| Deca Games | Website | decagames.com | 1.00 | infobox |
| Deca Games | related to history | Ken Go | 0.60 | section |
The concept neighborhoods around Deca Games bring nearby vocabulary together. In this analysis, examples include Games, Acquired and Mobile. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Deca Games, one of the stronger structural bridges in this analysis connects Deca Games with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Deca Games to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History, Art & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Deca Games · EN edition · Analysis: TopicsToTalkAbout