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Codename: Panzers – Phase One is a 2004 real-time tactics video game developed by the Hungarian studio StormRegion and published by cdv Software Entertainment. It is set during World War II.
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Explore the main themes, entities and connections around Codename: Panzers – Phase One. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Codename: Panzers – Phase One | Developer | StormRegion | 1.00 | infobox |
| Codename: Panzers – Phase One | Genre | Real-time tactics | 1.00 | infobox |
| Codename: Panzers – Phase One | Modes | Single-player, multiplayer | 1.00 | infobox |
| Codename: Panzers – Phase One | Platform | Microsoft Windows | 1.00 | infobox |
| Codename: Panzers – Phase One | Publisher | cdv Software Entertainment | 1.00 | infobox |
| Codename: Panzers – Phase One | Release | GER: 16 June 2004 | 1.00 | infobox |
| Codename: Panzers – Phase One | Release | NA: 1 October 2004 | 1.00 | infobox |
| Codename: Panzers – Phase One | is a | 2004 real-time tactics video game developed by the Hungarian studio StormRegion and published by cdv Software Entertainment | 0.90 | text |
| supply | instance of | The game abstracts concepts | 0.80 | text |
| repair | instance of | The game abstracts concepts | 0.80 | text |
| and air support without doing away with them entirely | instance of | The game abstracts concepts | 0.80 | text |
| and belongs to the real-time tactics genre more than the traditional wargame/simulation genre.Units gain experience throughout the single-player campaigns | instance of | The game abstracts concepts | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.