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Inheritance (object-oriented programming)

In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation. It is also defined as deriving new classes (sub classes) from existing ones such as super class or base class and then forming them into a…

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Subclasses and superclasses

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Inheritance vs subtyping

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Inheritance (object-oriented programming)

Nodes92
Edges91
Triples10
Avg. degree1.98
Density0.021739
Components1

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Important terminology

inheritance class classes implementation subtyping code object programming base languages java subclass used interface one another subclasses example inherited language

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
super class or base classinstance offrom existing ones0.80text
then forming them into a hierarchy of classesinstance offrom existing ones0.80text
inline expansioninstance ofStatic dispatch is faster than dynamic dispatch and allows optimizations0.80text
Javainstance ofwhile in programming languages0.80text
different methods can be called to override other methodsinstance ofwhile in programming languages0.80text
frameworksinstance ofThe problem surfaces clearly in open object-oriented systems0.80text
where client code is expected to inherit from system-supplied classesinstance ofThe problem surfaces clearly in open object-oriented systems0.80text
then substituted for the system's classes in its algorithms.Reportedlyinstance ofThe problem surfaces clearly in open object-oriented systems0.80text
Java inventor James Gosling has spoken against implementation inheritanceinstance ofThe problem surfaces clearly in open object-oriented systems0.80text
stating that he would not include it if he were to redesign Javainstance ofThe problem surfaces clearly in open object-oriented systems0.80text

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