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C-evo: Design and resources, Gameplay & Reception

C-evo is a free turn-based strategy computer game whose source code is in the public domain by German programmer and designer Steffen Gerlach. It was written in Delphi and later ported to Lazarus instead.

Language: English [EN]
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C-evo topic overview

The analysis highlights Design and resources, Gameplay and Reception as prominent areas in the source structure around C-evo.

Related topics
14
Source areas
4
Connected nodes
18
Extracted relationships
40
Related term clusters
14
Bridge connections
18

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 9 topics
Design and resources · 3 topics
Gameplay · 1 topics
Reception · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Developer
Steffen Gerlach
License
Public domain software
Platform
Windows 95 or newer
Release
0.0/0.1 / 21 May 1999; 27 years ago (1999-05-21) 1.0 / 21 May 2006; 20 years ago (2006-05-21)
Repository
www.c-evo.org/files/download.php?cevosrc.cevosrc.zip
Stable release
1.3.6 / 16 September 2024; 23 months ago (2024-09-16)

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Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Design and resources

Reception

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How C-evo connects Entity context

The extracted context around C-evo shows recurring relationship patterns in the source. For example, C-evo → An Intelligent Decision Module, Artificial Intelligence, Belén Díaz-Agudo, CBR, CBR Module, International Joint Conference, Rubén Sánchez-Pelegrín, Strategy Videogame Another extracted example is C-evo → AI, AI's DLL-interface, Delphi. Use these groups to spot repeated connection types before inspecting the individual relationships.

C-evo

Top relations

related to Reception · 8
C-evo → An Intelligent Decision Module, Artificial Intelligence, Belén Díaz-Agudo, CBR, CBR Module, International Joint Conference, Rubén Sánchez-Pelegrín, Strategy Videogame
related to Design and resources · 3
C-evo → AI, AI's DLL-interface, Delphi
is a · 2
C-evo → empire building game based on Civilization II, free turn-based strategy computer game whose source code is in the public domain by German programmer and designer Steffen Gerlach
Developer · 1
C-evo → Steffen Gerlach
License · 1
C-evo → Public domain software
Platform · 1
C-evo → Windows 95 or newer
Release · 1
C-evo → 0.0/0.1 / 21 May 1999; 27 years ago (1999-05-21) 1.0 / 21 May 2006; 20 years ago (2006-05-21)
Repository · 1
C-evo → www.c-evo.org/files/download.php?cevosrc.cevosrc.zip
Stable release · 1
C-evo → 1.3.6 / 16 September 2024; 23 months ago (2024-09-16)
Type · 1
C-evo → Single or hotseat play 4X turn-based strategy

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game player lazarus artificial intelligence strategy research source building computer also delphi turn-based public domain steffen gerlach written hotseat development

C-evo relationships Subject–Predicate–Object triples

TTTA extracted 40 structured relationships around C-evo. Examples in this analysis include C-evo → Developer → Steffen Gerlach and C-evo → License → Public domain software. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
C-evoDeveloperSteffen Gerlach1.00infobox
C-evoLicensePublic domain software1.00infobox
C-evoPlatformWindows 95 or newer1.00infobox
C-evoRelease0.0/0.1 / 21 May 1999; 27 years ago (1999-05-21) 1.0 / 21 May 2006; 20 years ago (2006-05-21)1.00infobox
C-evoRepositorywww.c-evo.org/files/download.php?cevosrc.cevosrc.zip1.00infobox
C-evoStable release1.3.6 / 16 September 2024; 23 months ago (2024-09-16)1.00infobox
C-evoTypeSingle or hotseat play 4X turn-based strategy1.00infobox
C-evoWebsitewww.c-evo.org1.00infobox
C-evoWritten inLazarus1.00infobox
C-evois afree turn-based strategy computer game whose source code is in the public domain by German programmer and designer Steffen Gerlach0.90text
C-evois aempire building game based on Civilization II0.90text
whetherinstance ofPlayers must constantly make decisions0.80text

Related concept clusters Related term clusters

The concept neighborhoods around C-evo bring nearby vocabulary together. In this analysis, examples include Game, Based and Code. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • C-evo
    • Game
    • Based
    • Code
    • Domain
    • Empire
    • Gerlach
    • Platform
    • Public
    • Steffen
    • Turn-based
    • Building
    • Source
  • c-evo
    • Game
    • Based
    • Code
    • Domain
    • Empire
    • Gerlach
    • Platform
    • Public
    • Steffen
    • Turn-based
    • Building
    • Source
  • computer game
    • Building
    • Player
    • Ais
    • Code
    • Contributed
    • Domain
    • Free
    • Gerlach
    • Public
    • Steffen
    • Turn-based
    • Empire
  • empire building game
    • Empire
    • Building
    • Game
    • Player
    • C-evo
    • Gerlach
    • Hotseat
    • Platform
    • Players
    • Public
    • Resources
    • Software
  • public domain
    • Gerlach
    • Public
    • Steffen
    • Turn-based
    • Strategy
    • Empire
    • Free
    • Hotseat
    • Platform
    • Resources
    • Software
    • Website
  • turn-based strategy
    • Gerlach
    • Public
    • Steffen
    • Turn-based
    • Website
    • Written
    • Empire
    • Hotseat
    • Platform
    • Resources
    • Software
    • Game
  • source code
    • Source
    • Computer
    • Domain
    • Free
    • Gerlach
    • Public
    • Steffen
    • Turn-based
    • Ai
    • Available
    • Game
    • Software
  • lazarus
    • Software
    • Website
    • Written
    • Empire
    • Hotseat
    • Platform
    • Public
    • Resources
    • Steffen
    • Turn-based
    • Also
    • Building

Connections between topic areas Semantic bridges

For C-evo, one of the stronger structural bridges in this analysis connects C-evo with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
C-evo — Overview · splits 9 ⟂ 10
C-evo — Design and resources · splits 15 ⟂ 4

Map overview Semantic statistics

C-evo

Nodes19
Edges18
Triples40
Avg. degree1.89
Density0.105263
Components1

Source & methodology

TTTA analyzes the structure around C-evo to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Design and resources, Gameplay & Reception, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — C-evo · EN edition · Analysis: TopicsToTalkAbout

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