Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

C-evo

C-evo is a free turn-based strategy computer game whose source code is in the public domain by German programmer and designer Steffen Gerlach. It was written in Delphi and later ported to Lazarus instead.

Design and resources, Gameplay & Reception

Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.

Research this topic

Explore the main themes, entities and connections around C-evo. Start with the topic map, then use the sections below for research and deeper semantic analysis.

Explore this topic

Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.

Design and resources

3 related topics

Gameplay

1 related topics

Reception

1 related topics

Overview

9 related topics

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Developer
Steffen Gerlach
License
Public domain software
Platform
Windows 95 or newer
Release
0.0/0.1 / 21 May 1999; 27 years ago (1999-05-21) 1.0 / 21 May 2006; 20 years ago (2006-05-21)
Repository
www.c-evo.org/files/download.php?cevosrc.cevosrc.zip
Stable release
1.3.6 / 16 September 2024; 23 months ago (2024-09-16)

Topics to explore

Browse the full topic structure. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Design and resources

Reception

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

Map overview Semantic statistics

C-evo

Nodes19
Edges18
Triples48
Avg. degree1.89
Density0.105263
Components1

How this topic connects Entity context

See the strongest relationship patterns around the current topic before diving into the raw triples.

C-evo

Top relations

related to Reception · 10
C-evo → An Intelligent Decision Module, Artificial Intelligence, At, Belén Díaz-Agudo, CBR, CBR Module, International Joint Conference, Rubén Sánchez-Pelegrín, Strategy Videogame, This
related to Design and resources · 6
C-evo → AI, AI's DLL-interface, Delphi, On, The, There
related to Gameplay · 4
C-evo → As, Players, The, This
is a · 2
C-evo → empire building game based on Civilization II, free turn-based strategy computer game whose source code is in the public domain by German programmer and designer Steffen Gerlach
Developer · 1
C-evo → Steffen Gerlach
License · 1
C-evo → Public domain software
Platform · 1
C-evo → Windows 95 or newer
Release · 1
C-evo → 0.0/0.1 / 21 May 1999; 27 years ago (1999-05-21) 1.0 / 21 May 2006; 20 years ago (2006-05-21)
Repository · 1
C-evo → www.c-evo.org/files/download.php?cevosrc.cevosrc.zip
Stable release · 1
C-evo → 1.3.6 / 16 September 2024; 23 months ago (2024-09-16)

Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game player lazarus artificial intelligence strategy research source building computer also delphi turn-based public domain steffen gerlach written hotseat development

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
C-evoDeveloperSteffen Gerlach1.00infobox
C-evoLicensePublic domain software1.00infobox
C-evoPlatformWindows 95 or newer1.00infobox
C-evoRelease0.0/0.1 / 21 May 1999; 27 years ago (1999-05-21) 1.0 / 21 May 2006; 20 years ago (2006-05-21)1.00infobox
C-evoRepositorywww.c-evo.org/files/download.php?cevosrc.cevosrc.zip1.00infobox
C-evoStable release1.3.6 / 16 September 2024; 23 months ago (2024-09-16)1.00infobox
C-evoTypeSingle or hotseat play 4X turn-based strategy1.00infobox
C-evoWebsitewww.c-evo.org1.00infobox
C-evoWritten inLazarus1.00infobox
C-evois afree turn-based strategy computer game whose source code is in the public domain by German programmer and designer Steffen Gerlach0.90text
C-evois aempire building game based on Civilization II0.90text
whetherinstance ofPlayers must constantly make decisions0.80text

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

    Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.

    Min side: 3
    For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.