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Battle Master: Measurement, Gameplay & Overview

Battle Master is a 1990 fantasy action adventure game designed by Mike Simpson and Simon Jones for PSS and published by Mirrorsoft. The game is a fantasy adventure in which the player controls a champion who must battle evil forces to conquer four kingdoms, uniting the four kings' crowns and presenting them to the Watcher in order to restore the world to…

Language: English [EN]
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Battle Master topic overview

The analysis highlights Measurement, Gameplay and Overview as prominent areas in the source structure around Battle Master.

Related topics
12
Source areas
2
Connected nodes
14
Extracted relationships
24
Concept neighborhoods
6
Bridge connections
14

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Gameplay · 8 topics
Overview · 4 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Designers
Mike Simpson Simon Jones
Developers
PSS Nick Pelling (Genesis)
Genres
Action, strategy
Mode
Single-player
Platforms
Amiga, Atari ST, MS-DOS, Genesis
Programmers
Simon Jones Tony Stoddart

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Battle Master connects Entity context

The extracted context around Battle Master shows recurring relationship patterns in the source. For example, Battle Master → Amiga, Amiga Format, Atari ST, Critical, ST Format, Whilst Amiga Format, Zzap Another extracted example is Battle Master → After, At, Dragons-style, Dungeons. Use these groups to spot repeated connection types before inspecting the individual relationships.

Battle Master

Top relations

related to Reception · 7
Battle Master → Amiga, Amiga Format, Atari ST, Critical, ST Format, Whilst Amiga Format, Zzap
related to Gameplay · 4
Battle Master → After, At, Dragons-style, Dungeons
related to External links · 2
Battle Master → Lemon AmigaBattle Master, MobyGamesBattle Master
Designers · 1
Battle Master → Mike Simpson Simon Jones
Developers · 1
Battle Master → PSS Nick Pelling (Genesis)
Genres · 1
Battle Master → Action, strategy
Mode · 1
Battle Master → Single-player
Platforms · 1
Battle Master → Amiga, Atari ST, MS-DOS, Genesis
Programmers · 1
Battle Master → Simon Jones Tony Stoddart
Publishers · 1
Battle Master → Mirrorsoft Arena Entertainment (Genesis)

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

player battle game master amiga action fantasy pss mirrorsoft four watcher order adventure st 1990 designed mike simpson simon jones

Battle Master relationships Subject–Predicate–Object triples

TTTA extracted 24 structured relationships around Battle Master. Examples in this analysis include Battle Master → Designers → Mike Simpson Simon Jones and Battle Master → Developers → PSS Nick Pelling (Genesis). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Battle MasterDesignersMike Simpson Simon Jones1.00infobox
Battle MasterDevelopersPSS Nick Pelling (Genesis)1.00infobox
Battle MasterGenresAction, strategy1.00infobox
Battle MasterModeSingle-player1.00infobox
Battle MasterPlatformsAmiga, Atari ST, MS-DOS, Genesis1.00infobox
Battle MasterProgrammersSimon Jones Tony Stoddart1.00infobox
Battle MasterPublishersMirrorsoft Arena Entertainment (Genesis)1.00infobox
Battle MasterReleaseAmiga, Atari ST, MS-DOS 1990 Genesis November 19911.00infobox
Battle Masteris a1990 fantasy action adventure game designed by Mike Simpson and Simon Jones for PSS and published by Mirrorsoft0.90text
armourinstance ofimproved equipment0.80text
weaponryinstance ofimproved equipment0.80text
Battle Masterrelated to External linksLemon AmigaBattle Master0.60section

Related concept clusters Concept neighborhoods

The concept neighborhoods around Battle Master bring nearby vocabulary together. In this analysis, examples include Game, Master and Amiga. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Battle Master
    • Game
    • Master
    • Amiga
    • Adventure
    • Atari
    • Designed
    • Fantasy
    • Jones
    • Mike
    • Mirrorsoft
    • Pss
    • Reception
  • battle master
    • Game
    • Master
    • Amiga
    • Atari
    • Jones
    • Mike
    • Mirrorsoft
    • Pss
    • Reception
    • Simon
    • Simpson
    • Adventure
  • action adventure game
    • Fantasy
    • Designed
    • Jones
    • Mike
    • Mirrorsoft
    • Pss
    • Simon
    • Simpson
    • Strategy
    • Master
    • Atari
    • Game
  • fantasy
    • Game
    • Conquer
    • Crowns
    • Designed
    • Forces
    • Jones
    • Mike
    • Mirrorsoft
    • Must
    • Pss
    • Simon
    • Simpson
  • pss
    • Mirrorsoft
    • Simon
    • Simpson
    • Atari
    • Reception
    • Strategy
    • St
    • Amiga
  • mirrorsoft
    • Pss
    • Simon
    • Simpson
    • Atari
    • Reception
    • Strategy
    • St
    • Amiga

Connections between topic areas Semantic bridges

For Battle Master, one of the stronger structural bridges in this analysis connects Battle Master with Gameplay. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Battle MasterGameplay · splits 6 ⟂ 9
Battle MasterOverview · splits 10 ⟂ 5

Map overview Semantic statistics

Battle Master

Nodes15
Edges14
Triples24
Avg. degree1.87
Density0.133333
Components1

Source & methodology

TTTA analyzes the structure around Battle Master to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Measurement, Gameplay & Overview, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Battle Master · EN edition · Analysis: TopicsToTalkAbout

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