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Area movement is a game mechanic used in a board game. While most parlor games and the like have 'areas' of the board to move in, the term is used (particularly in wargaming) for those boards that represent a geographical area, but do not use a regular grid (usually of hexes or squares).
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movement area used games grid game mechanic board move regular usually feature areas one may region point-to-point point released avalon
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Area movement | Publication | 1981; 45 years ago (1981) | 1.00 | infobox |
| Area movement | is a | game mechanic used in a board game | 0.90 | text |
| Area movement | is a | common feature in lighter wargames and some mass-market games | 0.90 | text |
| mountain ranges or rivers | instance of | but often have borders conforming to natural obstacles | 0.80 | text |
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