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Quake

Quake je akční FPS počítačová hra vytvořena společností id Software. Byla vydána v roce 1996 společností GT Interactive. Skladatelé Soundtracku jsou Trent Reznor a Nine Inch Nails.

Porty, Grafika & Herní obsah

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Explore the main themes, entities and connections around Quake. Start with the topic map, then use the sections below for research and deeper semantic analysis.

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Porty

3 related topics

Grafika

2 related topics

Herní obsah

2 related topics

Datadisky

2 related topics

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Datum vydání
22. června 1996
Designéři
John Romero American McGee Sandy Petersen Tim Willits
Engine
Quake engine
Herní módy
singleplayer multiplayer
Herní série
Quake
Klasifikace
PEGI ESRB CERO

Topics to explore

Browse the full topic structure. Each item opens a new analysis centered on that subject.

Overview

Grafika

  • 3D Počítačová 3D grafika
  • Sprity Sprite (počítačová grafika)

Porty

Herní obsah

Datadisky

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

Map overview Semantic statistics

Quake

Nodes22
Edges21
Triples47
Avg. degree1.91
Density0.090909
Components1

How this topic connects Entity context

See the strongest relationship patterns around the current topic before diving into the raw triples.

Quake

Top relations

related to Mise a mapy · 13
Quake → Base, Black MagicEpisode, Dimension, DoomedEpisode, Hra, Medieval, QuakeEpisode, Runic, The Elder WorldFinal Level, The NetherworldEpisode, The Realm, Tyto, Welcome
related to Quake Mission Pack No. 1: Scourge of Armagon · 9
Quake → DarknessEpisode, Datadisk, DeadEpisode, Dominion, Episode, Fortress, Hipnotic Interactive, Je, The Rift
related to Quake Mission Pack No. 2: Dissolution of Eternity · 7
Quake → Datadisk, Episode, Hell's FortressEpisode, Je, Rogue Entertainment, The Corridors, Time
related to Externí odkazy · 2
Quake → Obrázky, Wikimedia Commons
related to Média · 2
Quake → GT Interactive, Software
Datum vydání · 1
Quake → 22. června 1996
Designéři · 1
Quake → John Romero American McGee Sandy Petersen Tim Willits
Engine · 1
Quake → Quake engine
Herní módy · 1
Quake → singleplayer multiplayer
Herní série · 1
Quake → Quake

Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

of bodů společností interactive hráč hry 100 brnění poškození zbraně herní id software gt nine inch nails fps barvy 30

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
QuakeDatum vydání22. června 19961.00infobox
QuakeDesignéřiJohn Romero American McGee Sandy Petersen Tim Willits1.00infobox
QuakeEngineQuake engine1.00infobox
QuakeHerní módysingleplayer multiplayer1.00infobox
QuakeHerní sérieQuake1.00infobox
QuakeKlasifikacePEGI ESRB CERO1.00infobox
QuakePlatformyMS-DOS AmigaOS Mac OS Sega Saturn Nintendo 64 Linux Microsoft Windows Zeebo1.00infobox
QuakeProgramátořiJohn Carmack Michael Abrash John Cash1.00infobox
QuakeRežisérJohn Romero1.00infobox
QuakeSkladateléTrent Reznor Nine Inch Nails1.00infobox
QuakeVydavatelGT Interactive1.00infobox
QuakeVýtvarníciAdrian Carmack Kevin Cloud1.00infobox
QuakeVývojářid Software1.00infobox
QuakeŽánrFPS1.00infobox

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

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